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mapGen : Random Map Generator
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Plutonic
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Joined: 03 Feb 2005
Posts: 879
Location: Bed

PostPosted: Thu Jun 08, 2006 8:36 pm    Post subject: Reply with quote

First Alpha version now available here:

mapGEN 0.1.3

also available in first post.
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StaTich



Joined: 02 Mar 2006
Posts: 181
Location: Romania

PostPosted: Thu Jun 08, 2006 11:20 pm    Post subject: Reply with quote

Plutonic, I am proud of you, you made a great job, and that map gen rules.
The bna is great though the matrix objects don't work.
The roper... well I guess you know all about it. Smile
The shoppa, yeah i read about it while installing, so there is no complaint.
The fort, well the fort is really the greatest, after a while I think you will make more objects for fort so it will be more "random" and good looking, but never the less, it is very nice as it is right now.

GG!
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Plutonic
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Joined: 03 Feb 2005
Posts: 879
Location: Bed

PostPosted: Fri Jun 09, 2006 2:43 am    Post subject: Reply with quote

good to know you like it so far. Very Happy Whats wrong with the matrix objects?
They seem to work here, although that doesnt mean they work anywhere else!
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StaTich



Joined: 02 Mar 2006
Posts: 181
Location: Romania

PostPosted: Fri Jun 09, 2006 11:30 am    Post subject: Reply with quote

The matrix objects look exactly like the pool balls.
That happens sometimes after i generate a pool ball map, when I try to gen a matrix map it is just the same as the previous.
This doesn't happen all the time, just randomly I guess.
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Plutonic
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Joined: 03 Feb 2005
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Location: Bed

PostPosted: Fri Jun 09, 2006 2:17 pm    Post subject: Reply with quote

very weird, cant get it to do that here.... I mean the pic next to the drop-down is wrong (oops) but it always gens the right stuff Confused
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Evil Bunny



Joined: 05 Feb 2005
Posts: 128
Location: at the Y.M.C.A

PostPosted: Mon Jun 12, 2006 5:38 pm    Post subject: Reply with quote

iz wicked chris, nd. I've got some probs with the menu though, it seems a little off somehow, not sure how to explain.
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Plutonic
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Joined: 03 Feb 2005
Posts: 879
Location: Bed

PostPosted: Fri Jun 23, 2006 4:18 pm    Post subject: Reply with quote

Update with a load of bug fixes, and maps that can actually be used!!!!!

see 1st post
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